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Hugo Vlad full body splash art — Zenless Zone Zero Ice Attack agent
Mockingbird

Mockingbird

Hugo Vlad Skills, Mindscapes & Materials

S-Rank
Ice
Attack

The best Hugo Vlad build in Zenless Zone Zero (Version 3.3) is Myriad Eclipse with Hormone Punk 4-piece and Polar Metal 2-piece, CRIT DMG% > CRIT Rate% / Ice DMG% > ATK% = PEN Ratio% / ATK% main stats. Prydwen's Oct 2026 tier list ranks Hugo Vlad T1.5.

By Updated

Skills

Basic Attack

2 skills
Basic Attack skill icon
Basic Attack

Basic Attack: Dark Abyss Quartet

Press the Basic Attack button to activate. Perform up to four attacks forward, dealing Physical DMG and Ice DMG. The fourth attack is a shot — hold the Basic Attack button during it to charge and perform a charged shot. Anti-Interrupt level is increased during the fourth attack, and DMG received is reduced by 40%.

  • Physical
  • Ice
  • Charged Shot
  • Anti-Interrupt
  • DMG Reduction
Basic Attack skill icon
Basic AttackFollow-Up

Basic Attack: Dark Abyss Concerto

After the 4th hit of Basic Attack: Dark Abyss Quartet, the shot of Dodge Counter: Phantasm - Slash, or the shot of Quick Assist: Elegy — press or hold the Basic Attack button to activate. Throw the scythe forward to perform a slash, followed by a shot, dealing Ice DMG. Hold during the shot to charge and perform a charged shot. Anti-Interrupt level is increased, and DMG received is reduced by 40% during this skill.

  • Ice
  • Charged Shot
  • Anti-Interrupt
  • DMG Reduction

Dodge

3 skills
Dodge skill icon
Dodge

Dodge: Phantasm

Press the Dodge button to activate. A quick dash dodge. Character is invulnerable while using this skill.

  • Invulnerable
Dodge skill icon
Dash Attack

Dash Attack: Phantasm - Shatter

Press the Basic Attack button during a dodge to activate. Launch a dashing attack at enemies in front, dealing Physical DMG.

  • Physical
Dodge skill icon
Dodge Counter

Dodge Counter: Phantasm - Slash

Press the Basic Attack button during a Perfect Dodge to activate. Performs a series of attacks on enemies in front, dealing Ice DMG. During the skill, hold the Basic Attack button to launch a shot (or charged shot). The shot is treated as Basic Attack DMG. After the skill, can follow up directly with the 4th hit of Basic Attack: Dark Abyss Quartet. Anti-Interrupt level is increased and DMG received is reduced by 40% during the ranged phase. Character is invulnerable during slashes and ranged retreat.

  • Ice
  • Charged Shot
  • Anti-Interrupt
  • DMG Reduction
  • Invulnerable

Assist

3 skills
Assist skill icon
Quick Assist

Quick Assist: Elegy

When the active character is launched, press the Switch button to activate. Performs a series of attacks on enemies in front, dealing Ice DMG. During the skill, hold the Basic Attack button to launch a shot (or charged shot). The shot is treated as Basic Attack DMG. After the skill, can follow up directly with the 4th hit of Basic Attack: Dark Abyss Quartet. Anti-Interrupt level is increased and DMG received is reduced by 40% during the ranged phase. Character is invulnerable during slashes and ranged retreat.

  • Ice
  • Charged Shot
  • Anti-Interrupt
  • DMG Reduction
  • Invulnerable
Assist skill icon
Defensive Assist

Defensive Assist: The End Has Not Come

When the on-field character is about to be attacked, press the Switch button to activate. Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  • Daze
  • Parry
  • Invulnerable
Assist skill icon
Assist Follow-Up

Assist Follow-Up: Ace Reversal

Press the Basic Attack button after a Defensive Assist to activate. Dash forward and perform two slashes, dealing Ice DMG. After the skill, can follow up directly with the 4th hit of Basic Attack: Dark Abyss Quartet. Character is invulnerable while using this skill.

  • Ice
  • Invulnerable

Special Attack

2 skills
Special Attack skill icon
Special Attack

Special Attack: Soul Hunter - Judgment

Press the Special Attack button to activate. Spins the scythe and then unleashes a forward slash, dealing Ice DMG. Anti-Interrupt level is increased while using this skill.

  • Ice
  • Anti-Interrupt
Special Attack skill icon
EX Special Attack

EX Special Attack: Soul Hunter - Punishment

With enough Energy, press the Special Attack button to activate. Spins the scythe to attack and then executes a powerful Finishing Move, dealing massive Ice DMG. Not counted as a heavy attack. After the skill, can follow up directly with the 4th hit of Basic Attack: Dark Abyss Quartet. Character is invulnerable while using this skill. Energy Cost: 40.

  • Ice
  • Finishing Move
  • Totalize
  • Invulnerable
  • Energy Cost: 40

Chain Attack & Ultimate

2 skills
Chain Attack skill icon
Chain Attack

Chain Attack: Trick of Fate

When a Chain Attack is triggered, select the character to activate. Dash forward to perform a slash across a large area, then launch a shot (treated as a charged shot), dealing massive Ice DMG. Character is invulnerable while using this skill.

  • Ice
  • AoE
  • Charged Shot
  • Invulnerable
Ultimate skill icon
Ultimate

Ultimate: Blaspheme

When Decibel Rating is at Maximum, press the Ultimate button to activate. Throws the scythe in a powerful spinning attack, then launches a Finishing Move, dealing massive Ice DMG. Not counted as a heavy attack. After the skill, can follow up directly with the 4th hit of Basic Attack: Dark Abyss Quartet. Character is invulnerable while using this skill.

  • Ice
  • Finishing Move
  • Totalize
  • Invulnerable

Core Passive

1 skill
Core Skill skill icon
Core Passive

Core Passive: Terminating Verdict

When Chain Attack: Trick of Fate hits an enemy or Hugo's attacks Stun an enemy, Hugo gains Dark Abyss Reverb for 6s (repeated triggers reset duration), increasing his CRIT Rate by 12% and CRIT DMG by 25%. With 1/2 Stun characters in the squad, Hugo's ATK increases by 300/900.

When the Finishing Move of EX Special Attack: Soul Hunter - Punishment or Ultimate: Blaspheme hits a Stunned enemy, it triggers Totalize: the Finishing Move's DMG Multiplier increases by 1,000% + up to 3,400% more based on remaining Stun time (≤5s: +280% per second; 5–15s: +100% per second). After Totalize triggers, the Stunned state immediately ends and Daze is accumulated (5% per remaining second of Stun, up to 25% of max Daze). When EX Special Attack: Soul Hunter - Punishment hits a non-Stunned enemy, its Daze accumulation increases by 20%.

Additional Ability · Prelude to Finality

When another character in your squad is a Stun character or shares the same attribute: Chain Attack: Trick of Fate DMG increases by 15% (+35% against normal enemies). When Totalize is triggered, the skill's DMG increases by 40%. EX Special Attack: Soul Hunter - Punishment generates +20 Energy when triggering Totalize on normal enemies (once every 30s).

  • Dark Abyss Reverb
  • CRIT Rate
  • CRIT DMG
  • ATK Buff
  • Totalize
  • Finishing Move

Mindscape Cinema

Hugo Vlad Mindscape Cinema artwork
  1. C1

    Child of Hatred

    When triggering the Totalize effect while in the Dark Abyss Reverb state, the skill's CRIT Rate is increased by an additional 12% and CRIT DMG by 30%.

  2. C2

    The Child Within

    When Ultimate: Blaspheme triggers Totalize, it will not end the enemy's Stunned state. Additionally, when Totalize is triggered, the skill ignores 15% of the enemy's DEF.

  3. C3

    Fruit of the Poisonous Tree

    Skill levels

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.

  4. C4

    Dramatic Theory

    After a Charged Shot hits an enemy, Hugo's attacks against that target ignore 12% of that target's Ice RES for 15s (repeated triggers reset the duration).

  5. C5

    Nirvana

    Skill levels

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.

  6. C6

    Crown of Thorns

    All shooting attacks that hit enemies trigger the Dark Abyss Reverb state (up to 6s, repeated triggers reset duration). Whenever any skill triggers Totalize, that DMG is further increased by 60%. The Finishing Move of EX Special Attack: Soul Hunter - Punishment also triggers Totalize when hitting a non-Stunned enemy, boosting its DMG multiplier by a fixed 1,000%.

Skill Upgrade Priority

01Core SkillCore SkillPriority
02Special AttackSpecial Attack
03Chain AttackChain Attack
04Basic AttackBasic Attack
05AssistAssist
06DodgeDodge

Advancement Materials

Coming Soon

Material costs & farming routes

Skill Materials

Coming Soon

Material costs & farming routes