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Trigger full body splash art — Zenless Zone Zero Electric Stun agent
New Eridu Defense Force

New Eridu Defense Force

Trigger Skills, Mindscapes & Materials

S-Rank
Electric
Stun

The best Trigger build in Zenless Zone Zero (Version 3.3) is Spectral Gaze with King of the Summit 4-piece and Shockstar Disco 2-piece, CRIT Rate% / Electric DMG% > ATK% / Impact main stats. Prydwen's Oct 2026 tier list ranks Trigger T1.

By Updated

Skills

Basic Attack

4 skills
Basic Attack skill icon
Basic Attack

Basic Attack: Cold-Bore Shot

Press the Basic Attack button to activate. Unleashes up to 4 shots ahead. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG.

  • Physical
  • Electric
Basic Attack skill icon
Basic AttackSniper Stance

Basic Attack: Silenced Shot

Hold the Basic Attack button to activate. Trigger enters the Sniper Stance and fires forward continuously, dealing Electric DMG. While continually firing, when attacked by an enemy, Trigger will automatically evade (once every 8s). While continually firing, drag the directional input to adjust her position left/right/back. Automatically evading attacks or adjusting position when about to be hit triggers a Perfect Dodge, followed by an automatic charged counter. After releasing the button, Trigger steps back, readies her weapon, unleashes a Finishing Move, then exits Sniper Stance. Character is invulnerable during the charged counter and Finishing Move. When the continuous firing or the charged counter hits an enemy, Trigger gains 25 Purge (max 100). When the Finishing Move hits an enemy, it triggers the Quick Assist of the previous character in the squad (once every 25s).

  • Electric
  • Purge
  • Quick Assist Trigger
  • Invulnerable
Basic Attack skill icon
Basic AttackOff-Field Aftershock

Basic Attack: Harmonizing Shot

When Trigger has Purge, use another active character in the squad to hit an enemy with a Basic Attack, Dodge Counter, Special Attack, Dash Attack, or Quick Assist to activate. While encircling the enemy, rapidly fire two shots at the enemy, dealing Electric DMG. Consumes 3 Purge on activation. Character is invulnerable while using this skill. This skill is an Aftershock attack. The squad can trigger this skill once every 3s.

  • Electric
  • Purge
  • Aftershock
  • Off-Field
  • Invulnerable
Basic Attack skill icon
Basic AttackOff-Field Aftershock Heavy

Basic Attack: Harmonizing Shot - Tartarus

When Trigger has Purge, use another active character in the squad to hit an enemy with a heavy attack from an EX Special Attack, Assist Follow-Up, or Ultimate to activate. While encircling the enemy, rapidly fires three shots at the enemy, followed by a Finishing Move, dealing Electric DMG. Consumes 5 Purge on activation. Character is invulnerable while using this skill. This skill is an Aftershock attack. The same skill type can trigger this skill up to 2 times within 20s for the entire squad. During Basic Attack: Harmonizing Shot, this skill will immediately activate instead if triggered.

  • Electric
  • Purge
  • Aftershock
  • Off-Field
  • Finishing Move
  • Invulnerable

Dodge

3 skills
Dodge skill icon
Dodge

Dodge: Phantom Concealment

Press the Dodge button to activate. A quick dash dodge. Character is invulnerable while using this skill.

  • Invulnerable
Dodge skill icon
Dash Attack

Dash Attack: Vengeful Specter

Press the Basic Attack button during a dodge to activate. Rapidly lift the gun and fire, dealing Physical DMG.

  • Physical
Dodge skill icon
Dodge Counter

Dodge Counter: Condemned Soul

Press the Basic Attack button during a Perfect Dodge to activate. Rotate and fire a quick shot at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.

  • Electric
  • Invulnerable

Assist

3 skills
Assist skill icon
Quick Assist

Quick Assist: Cold-Bore Cover Fire

When the active character is launched, press the Switch button to activate. Rotate and fire a quick shot at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.

  • Electric
  • Invulnerable
Assist skill icon
Defensive Assist

Defensive Assist: Delaying Demise

When the on-field character is about to be attacked, press the Switch button to activate. Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  • Daze
  • Parry
  • Invulnerable
Assist skill icon
Assist Follow-Up

Assist Follow-Up: Piercing Thunder

Press the Basic Attack button after a Defensive Assist to activate. Unleash a series of slashes at enemies ahead, followed by a powerful charged shot after landing, dealing Electric DMG. Character is invulnerable while using this skill.

  • Electric
  • Invulnerable

Special Attack

2 skills
Special Attack skill icon
Special Attack

Special Attack: Spectral Flash

Press the Special Attack button to activate. Lunge forward with a slash, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

  • Electric
  • Anti-Interrupt
Special Attack skill icon
EX Special Attack

EX Special Attack: Flash Burial

With enough Energy, press the Special Attack button to activate. Lunge forward with a slash, then leap up with a powerful shot to the ground, dealing massive Electric DMG. Character is invulnerable while using this skill. When this skill hits an enemy, it triggers the Quick Assist of the previous character in the squad. When this skill hits an enemy, Trigger enters Coordinated Support — while in this state, when another active character in the squad hits an enemy with any attack, it triggers a Basic Attack: Harmonizing Shot without consuming Purge and with no cooldown restrictions. This state lasts 8s and the effect can trigger up to 4 times. Repeatedly entering Coordinated Support extends the duration and grants additional triggers, lasting a maximum of 20s and triggering up to a maximum of 10 times. Energy Cost: 60.

  • Electric
  • Quick Assist Trigger
  • Coordinated Support
  • Harmonizing Shot
  • Invulnerable
  • Energy Cost: 60

Chain Attack & Ultimate

2 skills
Chain Attack skill icon
Chain Attack

Chain Attack: Stygian Guide

When a Chain Attack is triggered, select the character to activate. Unleashes continuous powerful shots forward, dealing massive Electric DMG. Character is invulnerable while using this skill.

  • Electric
  • Invulnerable
Ultimate skill icon
Ultimate

Ultimate: Underworld Requiem

When Decibel Rating is at Maximum, press the Ultimate button to activate. Deliver a powerful shot at enemies in a large area ahead, dealing massive Electric DMG. Character is invulnerable while using this skill. When the skill hits an enemy, it triggers the Quick Assist of the previous character in the squad. When the skill hits an enemy, Trigger enters Coordinated Support — while in this state, when another active character in the squad hits an enemy with any attack, it triggers a Basic Attack: Harmonizing Shot without consuming Purge and with no cooldown restrictions. This state lasts 12s and the effect can trigger up to 6 times. Repeatedly entering Coordinated Support extends the duration and grants additional triggers, lasting a maximum of 20s and triggering up to a maximum of 10 times.

  • Electric
  • AoE
  • Quick Assist Trigger
  • Coordinated Support
  • Harmonizing Shot
  • Invulnerable

Core Passive

1 skill
Core Skill skill icon
Core Passive

Core Passive: Soul-Searching Gaze

When Trigger's Aftershock hits an enemy, the target's Stun DMG Multiplier increases by 35% for 5s. This Stun DMG Multiplier increase will apply even if the target isn't stunned.

Additional Ability · Silver Lantern's Gaze

When another character in your squad is an Attack character or shares the same attribute: When Trigger's CRIT Rate exceeds 40%, each 1% CRIT Rate above this threshold increases her Daze dealt by Aftershocks by 1.5%, up to a maximum increase of 75%.

  • Aftershock
  • Stun DMG Multiplier
  • Daze
  • CRIT Rate

Mindscape Cinema

Trigger Mindscape Cinema artwork
  1. C1

    Sharpened Senses

    The Stun DMG Multiplier applied through Core Passive: Soul-Searching Gaze is increased by an additional 20%. When activating Basic Attack: Harmonizing Shot, the cooldown is reduced to 2s. Purge gained upon hitting an enemy with the continuous fire or charged counter in Sniper Stance increases by 25%. Maximum Purge increases to 125.

  2. C2

    "Ether Vision"

    Upon using an Aftershock, Trigger gains 1 stack of Hunter's Gaze. When executing a Finishing Move in Sniper Stance, Trigger gains 2 stacks of Hunter's Gaze. Each stack of Hunter's Gaze increases all squad members' CRIT DMG by 6%, stacking up to 4 times, and lasting 10s. Repeated triggers reset the duration.

  3. C3

    "Homecoming"

    Skill levels

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.

  4. C4

    Concealment

    When Trigger enters or extends Coordinated Support, while the state is active, the next time other squad members trigger Basic Attack: Harmonizing Shot or Basic Attack: Harmonizing Shot - Tartarus, it will trigger Disconnect upon hitting an enemy, dealing additional DMG equal to 200% of Trigger's ATK and inflict Daze equal to 120% of Trigger's Impact. This skill has a relatively high Interrupt Level.

  5. C5

    Locked In

    Skill levels

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.

  6. C6

    Beyond the River of the Dead

    Upon entering the battlefield, Trigger gains 5 Armor Break Rounds. For every 25 Purge consumed, Trigger gains 1 additional Armor Break Round, up to a maximum of 5 rounds. While possessing Armor Break Rounds, when Trigger hits a target in Sniper Stance, 1 Armor Break Round is consumed to deal additional Electric DMG equal to 1,200% of Trigger's ATK. Armor Break Round DMG is additionally increased by 50%. This effect can trigger once every 0.2s.

Skill Upgrade Priority

01Core SkillCore SkillPriority
02Basic AttackBasic Attack
03Special AttackSpecial Attack
04Chain AttackChain Attack
05AssistAssist
06DodgeDodge

Advancement Materials

Coming Soon

Material costs & farming routes

Skill Materials

Coming Soon

Material costs & farming routes