Soul Rock at a glance
quick answerSoul Rock is a Zenless Zone Zero Drive Disc set whose 2-piece bonus gives DEF +16%; its 4-piece bonus reads: Receiving an attack and losing HP: DMG taken -40% for 2.5s (once per 15s). It is best used by Claret, and the main stats to farm are DEF% (Slot 4), DEF% (Slot 5) and DEF% (Slot 6).
- Set
- Soul Rock
- Category
- Defense
- 2-Piece
- DEF +16%.
- Farm main stats
- DEF% · DEF% · DEF%
- 4-Piece users
- 0
- 2-Piece users
- 1
- Last updated
- 2026-09-10
Set Bonus
2-piece & 4-piece2-Piece
DEF +16%.
4-Piece
Receiving an attack and losing HP: DMG taken -40% for 2.5s (once per 15s).
Slot Main Stats
what to farm
HP
Fixed

ATK
Fixed

DEF
Fixed

DEF%
Farm

DEF%
Farm

DEF%
Farm
Slots 1–3 always roll flat HP, ATK and DEF, so only sub-stats matter there. Slots 4–6 are where Soul Rock is won or lost — hunt for the highlighted main stats before worrying about sub-stat rolls.
Used by
recommended buildsSoul Rock FAQ
quick answersWhat is the Soul Rock Drive Disc set bonus in ZZZ?+
2-Piece: DEF +16%. 4-Piece: Receiving an attack and losing HP: DMG taken -40% for 2.5s (once per 15s).
Which agents should use Soul Rock?+
Claret use Soul Rock as a 2-piece set for the DEF +16% bonus; no agent currently runs the full 4-piece.
What main stats should I farm on Soul Rock?+
Slots 1–3 are always HP, ATK and DEF. Farm DEF% on Slot 4, DEF% on Slot 5 and DEF% on Slot 6 — these are the main stats the agents who run Soul Rock want most.
Is Soul Rock better as 4-piece or 2-piece?+
2-piece. 1 agent use Soul Rock as a 2-piece filler for the DEF +16% bonus, while only 0 run the full 4-piece — the 2-piece stat is the main draw.

